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[PATCH v2] target/arm: Implement SVE2 scatter store insns


From: Stephen Long
Subject: [PATCH v2] target/arm: Implement SVE2 scatter store insns
Date: Wed, 22 Apr 2020 10:15:52 -0400

Add decoding logic for SVE2 64-bit/32-bit scatter non-temporal store
insns.

64-bit
* STNT1B (vector plus scalar)
* STNT1H (vector plus scalar)
* STNT1W (vector plus scalar)
* STNT1D (vector plus scalar)

32-bit
* STNT1B (vector plus scalar)
* STNT1H (vector plus scalar)
* STNT1W (vector plus scalar)

Signed-off-by: Stephen Long <address@hidden>

Cool, it seemed to typedef correctly.
---
 target/arm/sve.decode      | 10 ++++++++++
 target/arm/translate-sve.c |  8 ++++++++
 2 files changed, 18 insertions(+)

diff --git a/target/arm/sve.decode b/target/arm/sve.decode
index dd987da648..ef5dd281a6 100644
--- a/target/arm/sve.decode
+++ b/target/arm/sve.decode
@@ -1387,3 +1387,13 @@ SQRDCMLAH_zzzz  01000100 esz:2 0 rm:5 0011 rot:2 rn:5 
rd:5  ra=%reg_movprfx
 ### SVE2 floating point matrix multiply accumulate
 
 FMMLA           01100100 .. 1 ..... 111001 ..... .....  @rda_rn_rm
+
+### SVE2 Memory Store Group
+
+# SVE2 64-bit scatter non-temporal store (vector plus scalar)
+STNT1_zprz      1110010 .. 00 ..... 001 ... ..... ..... \
+                @rprr_scatter_store xs=2 esz=3 scale=0
+
+# SVE2 32-bit scatter non-temporal store (vector plus scalar)
+STNT1_zprz      1110010 .. 10 ..... 001 ... ..... ..... \
+                @rprr_scatter_store xs=0 esz=2 scale=0
diff --git a/target/arm/translate-sve.c b/target/arm/translate-sve.c
index 29532424c1..4873e25182 100644
--- a/target/arm/translate-sve.c
+++ b/target/arm/translate-sve.c
@@ -6038,6 +6038,14 @@ static bool trans_ST1_zpiz(DisasContext *s, arg_ST1_zpiz 
*a)
     return true;
 }
 
+static bool trans_STNT1_zprz(DisasContext *s, arg_ST1_zprz *a)
+{
+    if (!dc_isar_feature(aa64_sve2, s)) {
+        return false;
+    }
+    return trans_ST1_zprz(s, a);
+}
+
 /*
  * Prefetches
  */
-- 
2.17.1




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