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Re: [PATCH 1/5] Rename CHAR, IN, VOID, ERROR to avoid collision


From: Jose E. Marchesi
Subject: Re: [PATCH 1/5] Rename CHAR, IN, VOID, ERROR to avoid collision
Date: Fri, 26 Mar 2021 09:30:08 +0100
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/28.0.50 (gnu/linux)

Hi Georgiy.

First of all, thank you for working on this.  It is always good to bring
some relief and hope to the poor souls condemned to work with Windows
systems :)

> since they are considered "reserved words" by some Woe32 compilers.
>
> 2021-03-25  Georgiy Tugai  <georgiy@crossings.link>
>
>       * etc/poke.g4: Rename CHAR to CHARACTER
>       * libpoke/pkl-lex.l: Likewise, and rename IN, VOID to TOK_IN,
>       TOK_VOID respectively
>       * libpoke/pkl-tab.y: Likewise
>       * libpoke/pkl-typify.c: Update comment to match
>       * libpoke/pk-map-lex.l: Rename ERROR to TOK_ERROR
>       * libpoke/pk-map-tab.y: Likewise

This is OK for both master and maint/poke-1.
Thanks!




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