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From: | Jose E. Marchesi |
Subject: | Re: [PATCH 1/5] Rename CHAR, IN, VOID, ERROR to avoid collision |
Date: | Fri, 26 Mar 2021 09:30:08 +0100 |
User-agent: | Gnus/5.13 (Gnus v5.13) Emacs/28.0.50 (gnu/linux) |
Hi Georgiy. First of all, thank you for working on this. It is always good to bring some relief and hope to the poor souls condemned to work with Windows systems :) > since they are considered "reserved words" by some Woe32 compilers. > > 2021-03-25 Georgiy Tugai <georgiy@crossings.link> > > * etc/poke.g4: Rename CHAR to CHARACTER > * libpoke/pkl-lex.l: Likewise, and rename IN, VOID to TOK_IN, > TOK_VOID respectively > * libpoke/pkl-tab.y: Likewise > * libpoke/pkl-typify.c: Update comment to match > * libpoke/pk-map-lex.l: Rename ERROR to TOK_ERROR > * libpoke/pk-map-tab.y: Likewise This is OK for both master and maint/poke-1. Thanks!
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