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Re: [Pingus-Devel] Explicit walk action to reset blockers?
From: |
Carsten Milkau |
Subject: |
Re: [Pingus-Devel] Explicit walk action to reset blockers? |
Date: |
Thu, 13 Oct 2011 11:17:02 +0200 |
User-agent: |
Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.2.20) Gecko/20111009 Lightning/1.0b3pre Thunderbird/3.1.12 |
Am 13.10.2011 00:26, schrieb Javier Fernández-Sanguino Peña:
> On Wed, Oct 12, 2011 at 08:27:53PM +0200, Gabriel Rota wrote:
>> 2011/10/12 Ingo Ruhnke <address@hidden>:
>>> Another alternative would be to unlock a blocker by clicking on it
>>> again with another blocker action, that would allow reactivating them
>>> without having side effects for diggers, miners and other actions.
>> I like more this one.
> I agree, this feels more intuitive to me.
OTOH, a walker action would be a nice way to stop diggers from digging
too deep, bridgers from bridging too high, and possibly more. It'd open
a way to more versatile play.