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Re: [Pingus-Devel] Grading/performance rating for completed levels
From: |
Ingo Ruhnke |
Subject: |
Re: [Pingus-Devel] Grading/performance rating for completed levels |
Date: |
Sat, 10 Sep 2011 21:52:48 +0200 |
On 10 September 2011 04:27, Man Eating Duck <address@hidden> wrote:
> So, any comments? Is this useful? To add most value this would require
> updating all level files, [...]
In theory it's an ok feature to have, in practice it won't work for
the very reason you mentioned there. Updating all the levels is simply
a no-go. It's already hard enough to get and keep them in a playable
state as is, having to worry about addition parameters with far
tighter tolerances just wouldn't work.
There is however an alternative way to get somewhat similar effect:
The game already keeps track of the time and number of Pingus saved
for each level solved. That information should simply be displayed in
the user interface, so that the user gets feedback when he improves on
already finished levels and beats the last highscore.
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