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Re: [paragui-users] thinking of opengl still
From: |
Teunis Peters |
Subject: |
Re: [paragui-users] thinking of opengl still |
Date: |
Fri, 14 Jun 2002 14:20:50 -0700 (PDT) |
On 13 Jun 2002, Alexander Pipelka wrote:
> If you want we can open a CVS branch for you.
> This way everyone could follow your progress and drop in some ideas.
>
> What do you think ?
I think that would be a wonderful idea :)
Incidentally (for those who are curious) currently I've taken -all- SDL
video references (SDL Surface references actually) and created two classes
that handle that indirectly.
At this point glSDL handles textures - but ideally there will be a plugin
class that handles the detains of talking to OpenGL. Particularily since
I intend to render paragui -into- a 3D environment :)
and once this works we can all look at merging it back into the main
branch. I -am- trying to keep up with any changes there :)
Note that as of this point I'm down to only paratest and tabbar crashing.
And dblbuffer not updating the display.... so I've -almost- got it up to
par *g*
Turns out one does -not- pass 0 as a depth to SDL_CreateRGBSurface
*wry grin*. Although a number of other numbers can be 0.
G'day, eh? :)
- Teunis