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From: | Gonzalo Garramuño |
Subject: | Re: [Openexr-devel] framesPerSecond in Nuke |
Date: | Tue, 16 May 2017 11:18:52 -0300 |
User-agent: | Mozilla/5.0 (X11; Linux x86_64; rv:45.0) Gecko/20100101 Thunderbird/45.8.0 |
El 12/05/17 a las 10:49, Gonzalo Garramuño escribió:
To answer my own question. Nuke uses the input/frame_rate attribute to control the FPS. If it is set (it is zero by default) then the EXR image saved will have a proper framesPerSecond rational attribute in it.I wonder if this is a known limitation of Nuke (strange) and how are people working around it or if there's some secret recipe to have it spit out a framesPerSecond attribute.Thanks.
-- Gonzalo Garramuño
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