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Re: [Openexr-devel] compiling OpenEXR shake plugin on OSX


From: Qin Shen
Subject: Re: [Openexr-devel] compiling OpenEXR shake plugin on OSX
Date: Fri, 27 Aug 2004 17:09:11 -0700

Hi Paul,

I was running on OS 10.3.4 and the project file was opened using Xcode 1.5.

Thanks a lot,

-Jean

Paul Schneider wrote:

> Hi, Qin,
>
> I haven't seen that behavior before - I believe we've run the plugin
> here on some Macs that didn't have the dylibs installed.  I certainly
> intended to link those libraries statically.  Which version of the OS
> and devtools are you using?
>
> Thanks,
> Paul
>
> On Aug 27, 2004, at 4:12 PM, Qin Shen wrote:
>
> > Hi,
> >
> > I'm currently trying to compile the OpenEXR shake plugin on
> > my MacOSX machine. I did get it compiled and running on
> > my machine. However, after the bundle file was disted to
> > other OSX machines, it reports errors saying that it can't
> > find "libHalf.2.dylib". Apparently, the libs were linked dynamically.
> >
> > My question is:
> >
> > How would you statically link the libraries? It seems that the
> > Xcode project file already includes libHalf.a, libIex.a,
> > libIlmImf.a and libImath.a, why is it still looking for the
> > .dylib files?
> >
> > Thanks,
> >
> > -Jean
> >
> >
> >
> >
> >
> > _______________________________________________
> > Openexr-devel mailing list
> > address@hidden
> > http://lists.nongnu.org/mailman/listinfo/openexr-devel
> >





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