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Re: GSOC audio priorities
From: |
Mike Miller |
Subject: |
Re: GSOC audio priorities |
Date: |
Sat, 13 Jul 2013 18:37:56 -0400 |
On Fri, Jul 12, 2013 at 18:51:08 +0200, pantxo diribarne wrote:
> ffmpeg is already used for the purpose of reading videos (octave-forge video
> package). It seems like it also could do the job for audio files. Further
> more, from this page [1] I can see that the only documented option to
> compile libsnd on windows platform is cross-compilation.
I have built libsndfile on windows using MinGW before, so it
definitely can be built natively even if not supported by the author.
--
mike