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Re: Text extent implemented (partially)


From: Michael Goffioul
Subject: Re: Text extent implemented (partially)
Date: Tue, 9 Mar 2010 13:33:47 +0000

On Tue, Mar 9, 2010 at 1:01 PM, Shai Ayal <address@hidden> wrote:
> Michael,
>
> was there any reason not to render to a texture? that would allow
> arbitrary rotation.

No specific reason. But you'd still need to compute the rotation in
octave code in order to get the correct text extent value. Note that
afaik freetype can do text transformation (including rotation). So
it's not a matter of not being able to do it; it's just a lack of time.
Multiple of 90 was easy to support and enough to get proper support
for labels and ticks.

Michael.


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