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From: | Michael D Godfrey |
Subject: | Re: build trouble on MacOS 10.5 |
Date: | Mon, 21 Dec 2009 08:57:22 -0800 |
User-agent: | Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.1.5) Gecko/20091209 Fedora/3.0-4.fc12 Thunderbird/3.0 |
I have been looking through
the Mac OS thread. It is obviously not simple to get Octave to build on a Mac. So, I have 2 suggestions: 1. Someone should consider a "Howto" for building on a Mac. This should have a list of the minimum set of additional stuff needed. Not everyone will want to load a lot of stuff from Fink or Macports into their machines. These sources can have some negative side effects. 2. I might be better to focus on 10.6 since by the time the current development system become a release most people will be on 10.6 at least. In addition, 10.6 does have significantly more "modern" unix stuff. Of course, they forgot sed, and other useful items. But, they have (if you remember to install the "extras" from the install DVD): required OSX 10.6 Automake >= 1.11 1.10 Libtool >= 2.2.2 2.2.4 Autoconf >= 2.62 2.61 In any case, a working build procedure for 10.6 will have a longer useful life, and is likely easier. In my own case, I installed 10.6 shortly after it came out, but had to revert to 10.5 due to incompatible apps. (This was trivially easy using the Time Machine.) However, in the meantime everything I need has been fixed, so all my Macs are on 10.6 and, for me, it is a substantial improvement. If I can find some time, I will try building on my machine. (My quick attempt stopped at no sha1sum, and my "quick fix" failed.) :-( |
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