Hi,
I have finished reworking arrayfun - finally I decided to find the bug
in arrayfun.m and not to send my arrayun.cc here. And thanks to David
for having a look at the cellfun problems I have had ;)
You have been right John, my implementation arrayfun.cc is still
slower then the current implementation because I used the C++ subsref
and subsasgn methods for all types of input arguments.
The attached changeset includes the following changes to arrayfun.m:
- created new help text
- fixed bug in arrayfun function
- added a lot of test to check my compatibility needs
I hope it is good enough to be included into the default development
branch.
Regards,
Thomas
PS. I have created a similiar large testset for cellfun, should I
prepare a patch for this or is this some kind of overshooting?