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From: | Markus Mützel |
Subject: | [Octave-bug-tracker] [bug #58305] Colorbar scale errors for very low numbers |
Date: | Wed, 6 May 2020 16:28:22 -0400 (EDT) |
User-agent: | Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:77.0) Gecko/20100101 Firefox/77.0 |
Update of bug #58305 (project octave): Category: Plotting => Plotting with OpenGL Item Group: Inaccurate Result => Incorrect Result Release: 5.1.0 => dev Operating System: Microsoft Windows => Any Depends on: => bugs #32980 _______________________________________________________ Follow-up Comment #1: This is probably another manifestation of bug #32980. The OpenGL backend uses single precision floating point numbers. eps('single') is approx. 1.1921e-07. So it is to be expected that there are deviations for such small numbers where neighbors are sparse. [1] [1]: https://en.wikipedia.org/wiki/Denormal_number _______________________________________________________ Reply to this item at: <https://savannah.gnu.org/bugs/?58305> _______________________________________________ Message sent via Savannah https://savannah.gnu.org/
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