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From: | Joe Grant |
Subject: | [Nel] Character setup tutorials? |
Date: | Wed, 7 Apr 2004 12:49:36 -0400 |
Lo.
Few basic questions about the engine and it's
capabilities.
Characters: Polygon limits and exporting?
Armour/texture swapping?
Polygon limits, obviously, and the export process
for characters. What type of system does the engien use to swap in
armoured pieces and tack them on tio players?
Call and cull? Bone linkage?
Anyways, hello all.
New guy, obviously, just looking at the engine for
a possible project.
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