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[Nel] drawing quads in 3d


From: Andi 'Debug' Allen
Subject: [Nel] drawing quads in 3d
Date: Mon, 22 Mar 2004 02:34:46 -0000

Hey, me again your faithful mailing list spammer
 
ok here it goes
 
for text there is a function render3D which allows you to
render text based on the camera and entity matrices
 
we ned to draw things like a guild logo as well as
the character name above entities.
 
we tried using drawQuad but since this only accepts a vector
our logos and health bars do not rotate with the camera view
like the text does.
 
is there a method for rendering a Quad with a matrix like the
text render3d. if not what way do you recommend achieving our
said goal and if possible examples of code to achiev it.
 
Thanks
 
    Andi 'Debug' Allen

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Project Talaus Online
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