nel-all
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Nel] resizing when exporting from 3ds max


From: Mirjam Eladhari
Subject: [Nel] resizing when exporting from 3ds max
Date: Fri, 19 Sep 2003 17:16:10 +0200

actually - what i originally set out to do was to look at the possibility of resizing skeletons and meshes when exporting from 3dsmax.

this is the situation:
our 3d modeller (Marcus) makes the characters and sceletons and all that stuff in 3dsmax.

Ive gotten the idea that the scaling thats used in the export filters are adapted to the use of character studio. This causes a problem for marcus since everythins is soooo tiny in 3dsmax using that scale. He wants a bigger scale or he sulks (and we get no graphics lol).

obvious solutions seem to be
1 adjusting the export so it scales down skels and meshes.
2. rescaling everything in the environment.

What do u ppl think is the quickest solution? And where in the code can i start poking?

cheers
Mirjam





reply via email to

[Prev in Thread] Current Thread [Next in Thread]