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Re: [Nel] Max4 plugin fixes
From: |
Cyril 'Hulud' Corvazier |
Subject: |
Re: [Nel] Max4 plugin fixes |
Date: |
Fri, 23 Aug 2002 11:17:02 +0200 |
> > http://zerodeux.net/misc/nel/max_script.patch
> > 'align:left' -> 'align:#left'
> > It fixes Max4 warnings on startup, but I don't know if it's still
> > compatible with Max3.
#left patch applied.
I have not applied the patch below:
This code is correct, iAlphaOperation_# must be 5 (alpha blending mode) to
enable the alpha blending operator combobox.
iAlphaBlendSource_# is the alpha blending operator choosed by the combobox
dlAlphaBlendSource.
Hld.
---
***************
*** 1166,1172 ****
dlRgbArg0Operand.enabled = bEnableSlot_1 and bNormalShader
dlRgbArg1Operand.enabled = bEnableSlot_1 and bNormalShader
dlAlphaOperation.enabled = bEnableSlot_1 and bNormalShader
! dlAlphaBlendSource.enabled = (bEnableSlot_1 == true) and
(iAlphaOperation_1 == 5) and bNormalShader
dlAlphaArg0.enabled = bEnableSlot_1 and bNormalShader
dlAlphaArg1.enabled = bEnableSlot_1 and bNormalShader
dlAlphaArg0Operand.enabled = bEnableSlot_1 and bNormalShader
--- 1166,1172 ----
dlRgbArg0Operand.enabled = bEnableSlot_1 and bNormalShader
dlRgbArg1Operand.enabled = bEnableSlot_1 and bNormalShader
dlAlphaOperation.enabled = bEnableSlot_1 and bNormalShader
! dlAlphaBlendSource.enabled = (bEnableSlot_1 == true) and
(iAlphaBlendSource_1 == 5) and bNormalShader
dlAlphaArg0.enabled = bEnableSlot_1 and bNormalShader
dlAlphaArg1.enabled = bEnableSlot_1 and bNormalShader
dlAlphaArg0Operand.enabled = bEnableSlot_1 and bNormalShader
***************
*** 1326,1332 ****
dlRgbArg0Operand.enabled = bEnableSlot_2 and bNormalShader
dlRgbArg1Operand.enabled = bEnableSlot_2 and bNormalShader
dlAlphaOperation.enabled = bEnableSlot_2 and bNormalShader
! dlAlphaBlendSource.enabled = (bEnableSlot_2 == true) and
(iAlphaOperation_2 == 5) and bNormalShader
dlAlphaArg0.enabled = bEnableSlot_2 and bNormalShader
dlAlphaArg1.enabled = bEnableSlot_2 and bNormalShader
dlAlphaArg0Operand.enabled = bEnableSlot_2 and bNormalShader
--- 1326,1332 ----
dlRgbArg0Operand.enabled = bEnableSlot_2 and bNormalShader
dlRgbArg1Operand.enabled = bEnableSlot_2 and bNormalShader
dlAlphaOperation.enabled = bEnableSlot_2 and bNormalShader
! dlAlphaBlendSource.enabled = (bEnableSlot_2 == true) and
(iAlphaBlendSource_2 == 5) and bNormalShader
dlAlphaArg0.enabled = bEnableSlot_2 and bNormalShader
dlAlphaArg1.enabled = bEnableSlot_2 and bNormalShader
dlAlphaArg0Operand.enabled = bEnableSlot_2 and bNormalShader