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Re: [Nel] Building NEL on Windows 2000


From: Valerio Santinelli
Subject: Re: [Nel] Building NEL on Windows 2000
Date: Wed, 27 Mar 2002 00:51:58 +0100

I wonder why you've had troubles compiling NEL under Win2000. I always
compiled the library without problems. The only stuff that cannot compile
are some of the utilities and 3DSMax plugins.

--
c'ya!

Valerio Santinelli
address@hidden
HateSeed Gaming Magazine http://www.hateseed.com/
My Lab http://tanis.hateseed.com/
In Flames Italia http://www.inflames.it/

----- Original Message -----
From: "Phil Jia-Lin Wu" <address@hidden>
To: <address@hidden>
Sent: Wednesday, March 27, 2002 12:33 AM
Subject: [Nel] Building NEL on Windows 2000


Now it has been built on Windows2000.
Here is a short description about the procedure.

1. download "nel.tar.gz", not "nel.zip" which has "end of line" problem.
2. download some libraries or header files:
     FreeType, STLport, EAX 2.0 Extension SDK (from Creative), GL extension
SDK (From SGI), libxml, OpenAL
3. Modify driver_opengl_extension_def.h:
    (1) cooment out
          //#ifndef GL_NV_vertex_program
          //#endif /* GL_NV_vertex_program */
   (2) comment out
          /*
           typedef void (APIENTRY * PFNGLPROGRAMPARAMETERS4DVNVPROC)
                                (GLenum target, GLuint index, GLsizei count,
const GLdouble *v);
          typedef void (APIENTRY * PFNGLPROGRAMPARAMETERS4FVNVPROC)
                                (GLenum target, GLuint index, GLsizei count,
const GLfloat *v);
           */



Then biuld it!



Phil


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