[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Nel] invisible users
From: |
Loic Dachary |
Subject: |
Re: [Nel] invisible users |
Date: |
Mon, 25 Feb 2002 18:04:29 +0100 |
Robert Bjarnason writes:
> Hi Loic,
>
> Monday, February 25, 2002, 1:59:09 AM, you wrote:
> LD> It would be a lot easier if you provide the code you wrote.
> LD> Guessing is less efficient than debugging ;-) Where can I download it ?
>
> Our code tree is at http://www.sourceforge.net/projects/bang/.
> The service in question is the player service. We have figured
> out a part of the problem, I don't think Michael has committed
> the fix yet, we recently started working on this code-base
> again... We basically started from scratch with the Snowballs
> services and are re-implementing features... We want to move
> our game-mech system over to the NeL agent system, hopefully
> we'll be able to do that soon.
Thanks for the pointer. I started to compile it and ran into
many minor compilation issues (see the patch below). When the server
refused to link I started to ask myself if I was using the proper code
base ;-) It looks like part of the client/src should be included in a
support library so that the server can use it. Are you running into
the same problems or am I missing something ?
cvs -d :pserver:address@hidden:/cvsroot/bang co warpstorm_alpha
My configuration is GNU/Linux, STL-4.5, today's nel CVS,
gcc-2.95.4, ATI Radeon 7500 / 64Mb, linux-2.4.17 (Radeon DRM),
XFree-4.2.
Also, I guess that I'll need some sample data files at some
point. Could you tell me where they can be found ?
Cheers,
You'll have to copy the acinclude.m4 file from snowballs2 and run
the sh bootstrap script again.
patch.1
Description: Binary data
--
Loic Dachary http://www.dachary.org/ address@hidden
12 bd Magenta http://www.senga.org/ address@hidden
75010 Paris T: 33 1 42 45 07 97 address@hidden
GPG Public Key: http://www.dachary.org/loic/gpg.txt