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[lwip-users] Zero copy receive buffers
From: |
Marc Wells |
Subject: |
[lwip-users] Zero copy receive buffers |
Date: |
Fri, 21 Mar 2003 13:20:41 -0800 |
I have been working on a project which integrates the
lwIP code into an embedded system. The target system
consists of a Power PC and memory, a Gigabit Ethernet
controller and some proprietary logic.
In this application, maximizing throughput and
minimizing latency are critical. I was able to use
most of the lwIP code unmodified but in order to
take advantage of support provided by the Gigabit
Ethernet controller some modifications were needed.
I apologize for the length of this posting but I
wanted to cover the issue in sufficient detail to
allow lwIP implementors to take advantage of this
information.
Packet Buffer Modifications
When an Ethernet packet arrives, lwIP expects the
Interrupt Service Routine (ISR) to copy the data
from the Ethernet hardware to a packet buffer (pbuf)
of type PBUF_POOL or PBUF_RAM. In the target system,
however, the Ethernet controller copies the packet
data to a user specified buffer then initiates an
interrupt. By the time the ISR runs, the data has
already been copied to memory. In order to minimize
latency, the data should not be copied again, which
implies a zero copy input strategy. A packet buffer
of type PBUF_ROM could theoretically be used except
for the function pbuf_header.
Pbuf_header is used to move the 'payload' member of
the packet buffer structure to selectively include
or exclude various headers (Ethernet, IP, UDP, TCP,
etc.) as the packet data moves up or down the stack.
Since, presumably, pbufs of type ROM contain a
payload that is Read Only, the pbuf_header function
returns immediately if it is passed a ROM type pbuf.
To get around this I added a new pbuf type, PBUF_EXT
(to indicate that the data is external to the packet
buffer), and modified both pbuf_alloc and pbuf_header.
I also added a new member to the pbuf structure,
'buffer', which pbuf_alloc sets.
The new enumeration of PBUF_EXT was added to the
pbuf_type definition and a new flag, PBUF_FLAG_EXT,
was added to the list of defined flags. It must be
noted that the flag must be defined as a unique bit
to avoid problems when checking the flag.
Specifically, defining the flag value as 0x03 would
make it look as if it is both a ROM and POOL type
pbuf. All these additions and modifications are
made in pbuf.h.
Inside the pbuf_alloc function, the new PBUF_EXT
type is handled identically to the PBUF_ROM type
except for the setting of the 'flags' member of
the pbuf. The new 'buffer' member of the pbuf
structure is set to the address of the beginning
of the payload section of RAM and POOL type pbufs.
This value is used by the pbuf_header function for
error checking.
The changes to pbuf_header are straightforward also.
Pbufs of type ROM are still rejected. All other
types have the payload pointer moved by the amount
specified in the 'header_size' argument.
In the original implementation, the modified
payload pointer was checked to make sure that it
didn't collide with the pbuf structure. This was
based on the fact that the payload sections of RAM
and POOL pbufs are contiguous with the associated
PBUF structure. If the pbuf_header function moved
the payload pointer too far, it would wind up
somewhere before the end of the pbuf struct thus
indicating an error.
Since the external data pbuf can have the payload
allocated from anywhere in memory, it is no longer
valid to merely check for the modified payload
pointer being less than the end of the pbuf struct.
The buffer member of the pbuf struct was added to
facilitate this error check. When the payload
is initially set, either during pbuf allocation or,
as in the case of ROM and EXT type pbufs, after
the fact, the buffer member is set pointing to
the start of the payload region. Subsequent calls
to pbuf_header will compare the modified payload
pointer to the buffer pointer. If the payload
is ever less than the buffer value, the payload
pointer has been backed up too far and an error
has occurred.
It can be argued that the payload pointer should
also be checked to make sure it hasn't been set
beyond the end of the payload:
(u8_t*)(pbuf->payload) >= (u8_t*)(pbuf->buffer) + pbuf->len
However, since the original pbuf_haeder didn't
contain this check, I didn't add it.
Previously, the payload member of ROM type pbufs
were set by directly accessing the structure
member. Since the new structure requires that two
members be set, I added a function,
void pbuf_set_payload (struct pbuf* p, void* buf);
to do this. The function checks for a pbuf of
type ROM or EXT and sets both the payload and
buffer members of the pbuf struct to be the value
passed in (buf).
The pbuf_realloc and pbuf_free functions were
updated to check for EXT type pbufs which are
treated identically to ROM type pbufs.
Application Memory Management
No memory management is required for ROM type
pbufs since the application memory is assumed
to be static, read only memory. The memory
for the new external pbufs, however, needs to
be managed by the application. Since the header
information is contained in the application
buffer, it seemed safest to me to manage the
application buffer and the pbuf structure
together.
To do this, I increment the pbuf reference count
immediately when it is allocated by the ISR and
add the pbuf to a list maintained by the driver
software. Since I'm using the raw API, the pbuf
gets passed to the application code, not just the
input data. When the application is finished with
the pbuf, it calls pbuf_free which decrements the
reference count but the count should never reach
zero.
After each input packet has been processed, I
call a function which scans the list of input pbufs.
Whenever a pbuf is found with a reference count of
one, it is assumed that the application is done with
the data associated with the pbuf and it is finally
freed by a call to pbuf_free. If the application is
very slow in processing the input data, this could
result in lost packets since there may not be a
pbuf available when a new packet comes in. This is
not expected to be a problem in the target system,
however.
As has been discussed on the mail list recently,
specifically with respect to UDP packets, there
are similar issues associated with zero copy output.
Pbufs of type ROM should be adequate for managing
the output data but some type of coordination is
needed between the the application code and the
the driver code to be sure that pbufs are freed
appropriately and application memory leaks are
prevented. Again, using the raw API facilitates
this since the application code deals directly
with the pbufs.
Marc Wells
address@hidden
503-466-7607
marc_wells.vcf
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