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Re: [Linphone-developers] Default audio codecs IOS (Amit Bagga)


From: Matt Cornish
Subject: Re: [Linphone-developers] Default audio codecs IOS (Amit Bagga)
Date: Thu, 1 Oct 2015 20:22:11 +1300
User-agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.10; rv:38.0) Gecko/20100101 Thunderbird/38.2.0

Hi Amit,

Thanks for your reply.

I tried the below code in the (void)startLibLinphone function but it did not work. All codecs are still the same.

It would be good if there was just fields in the linphonerc file you could use to specify what codecs should be enabled.

Cheers,
Matt.

On 1/10/15 5:34 am, address@hidden wrote:

    2. Re: Default audio codecs IOS (Amit Bagga)


----------------------------------------------------------------------

Message: 1
Date: Tue, 29 Sep 2015 16:49:41 +0400
From: John Mathew <address@hidden>
To: address@hidden
Subject: Re: [Linphone-developers] Default audio codecs IOS
Message-ID:
        <address@hidden>
Content-Type: text/plain; charset="utf-8"

Matt,

Am also facing the same issue. The audio.plist Boolean gets activated only
when we move to the settings tab at least once.

I have observed that, the media streamer and ortp libraries are getting
initialised and controlled somewhere in the settingsviewcontroller .

Someone from linphone should be able to put some light on this.
On Sep 29, 2015 16:35, "Matt Cornish" <address@hidden> wrote:

Hi,

I'm having trouble changing the default audio codecs used on IOS.

There is a settings file Audio.plist that has all the codecs and a boolean
"DefaultValue" modifying this to true does not make a difference. I can't
seem to find where else the preferred codecs are set.

I have not been working with the Android version but I will be needing to
do the same with this.

If anyone could point me in the right direction that would be great.

Cheers,
Matt.

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Message: 2
Date: Tue, 29 Sep 2015 18:28:45 +0530
From: Amit Bagga <address@hidden>
To: address@hidden
Subject: Re: [Linphone-developers] Default audio codecs IOS
Message-ID:
        <address@hidden>
Content-Type: text/plain; charset="utf-8"

- (void)startLibLinphone {

    //FORCE CODECS ON THE LC

     PayloadType *pt;

     const MSList *elem;

     for (elem=linphone_core_get_audio_codecs(theLinphoneCore);elem!=NULL
;elem=elem->next){

         pt=(PayloadType*)elem->data;

         NSString *pref=[LinphoneManager getPreferenceForCodec:pt->mime_type
withRate:pt->clock_rate];

         if(pref) {

             NSLog(@"Codec Settings %@",pref);

             if(strcmp([pref UTF8String], "g729_preference") == 0) {

                 linphone_core_enable_payload_type(theLinphoneCore,pt,true);

             }

         }

     }
}

Please add the code to the function mentioned  to enable and disable,

Thank You,
AB



On Tue, Sep 29, 2015 at 12:33 PM, Matt Cornish <address@hidden> wrote:

Hi,

I'm having trouble changing the default audio codecs used on IOS.

There is a settings file Audio.plist that has all the codecs and a boolean
"DefaultValue" modifying this to true does not make a difference. I can't
seem to find where else the preferred codecs are set.

I have not been working with the Android version but I will be needing to
do the same with this.

If anyone could point me in the right direction that would be great.

Cheers,
Matt.

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Linphone-developers mailing list
address@hidden
https://lists.nongnu.org/mailman/listinfo/linphone-developers

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