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Re: [Linphone-developers] iOS app validation
From: |
Guillaume Bienkowski |
Subject: |
Re: [Linphone-developers] iOS app validation |
Date: |
Tue, 28 Apr 2015 11:19:41 +0200 |
Yes, it seems that Apple requires all shell scripts to be code signed, which we
don’t do (and shouldn’t need to package actually).
I just pushed the fix on the master branch, commit sha
9ca629da56236bd1ed24674152fc1f709f79abc1
Regards,
Guillaume Bienkowski
address@hidden
> Le 28 avr. 2015 à 10:32, seize <address@hidden> a écrit :
>
> hi all
>
>
> Since yesterday, I try to validate the application for iPhone with Xcode
> 6.3.1.
> I have create the archive, but when I want to validate the application, I get
> the following message:
>
> Error Message: "Invalid Signature. Code object is not signed at all. The
> binary at path [linphone.app/ImageOptim.sh] contains an invalid signature.
> Make sure you have signed your application with a distribution certificate,
> not an ad hoc certificate or a development certificate. Verify that the code
> signing settings in Xcode are correct at the target level (which override any
> values at the project level). Additionally, make sure the bundle you are
> uploading was built using a Release target in Xcode, not a Simulator target.
> If you are certain your code signing settings are correct, choose "Clean All"
> in Xcode, delete the "build" directory in the Finder, and rebuild your
> release target.
>
>
> I check everything, nothing solves the problem?
> Do you have any idea?
>
> Thank you.
>
> Seize
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