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Re: [Linphone-developers] iOS app validation


From: Guillaume Bienkowski
Subject: Re: [Linphone-developers] iOS app validation
Date: Tue, 28 Apr 2015 11:19:41 +0200

Yes, it seems that Apple requires all shell scripts to be code signed, which we 
don’t do (and shouldn’t need to package actually).
I just pushed the fix on the master branch, commit sha 
9ca629da56236bd1ed24674152fc1f709f79abc1

Regards,

Guillaume Bienkowski
address@hidden



> Le 28 avr. 2015 à 10:32, seize <address@hidden> a écrit :
> 
> hi all
> 
>  
> Since yesterday, I try to validate the application for iPhone with Xcode 
> 6.3.1.
> I have create the archive, but when I want to validate the application, I get 
> the following message:
> 
> Error Message: "Invalid Signature. Code object is not signed at all. The 
> binary at path [linphone.app/ImageOptim.sh] contains an invalid signature. 
> Make sure you have signed your application with a distribution certificate, 
> not an ad hoc certificate or a development certificate. Verify that the code 
> signing settings in Xcode are correct at the target level (which override any 
> values at the project level). Additionally, make sure the bundle you are 
> uploading was built using a Release target in Xcode, not a Simulator target. 
> If you are certain your code signing settings are correct, choose "Clean All" 
> in Xcode, delete the "build" directory in the Finder, and rebuild your 
> release target.
> 
> 
> I check everything, nothing solves the problem?
> Do you have any idea?
> 
> Thank you.
> 
> Seize
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