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From: | Cliff Spencer |
Subject: | Re: [Linphone-developers] IOS build process questions |
Date: | Fri, 16 Sep 2011 23:38:09 +0000 |
Thanks for the explanations. I'd like to follow-up with another question please.
>>I'm also having issues if I add anything to the DEFS= line in builder-iphone-simulator.mk. I find that adding a -D directive and a -I result in a different compile path in which I >>get an error about libeXosip being out of date. Removing my changes fixes this. >
>Very strange, it is supposed to work. I have verified that this occurs on a brand new source image. Nonetheless I now realize that this won't work for me. I have modified numerous files and new to add a -D to the compile line to turn on my new feature along with a -I to specify the location of my includes. Changing the DEFS= macro in builder-iphone-simulator.mk only affects the eXosip folder. I need to add some definitions that apply to the entire compile. Is there a way to do this? It is possible for non-IOS builds by changing the DEFs line in the linphone folder, but in the IOS build all make activity starts in submodules/build and I can't find an equivilant mechanism. Please help. Thanks in advance. Cliff From: linphone-developers-bounces+address@hidden [linphone-developers-bounces+address@hidden on behalf of Jehan Monnier
address@hidden
Sent: Friday, September 16, 2011 3:25 AM To: address@hidden Subject: Re: [Linphone-developers] IOS build process questions Hi,
Le 15 sept. 2011 à 20:23, Cliff Spencer a écrit :
Linphone for iPhone belongs to liblinphone sdk (I.E liblinphone.a, libmediastremer.a, libortp.a...) which is built from a make file (I.E submodules/build/Makefile).
However, it is sometime more convenient for debugging to compile liblinphone directly from xcode. This is the purpose of the subproject liblinphone. Since xcode 4, the build process using liblinphone subproject is less reliable, so I recommend not to build
this subproject until we fixed built scripts.
I don't observe this behavior. Have a look to the search path section of the xcode build setting to understand how the xcode build is linked to the result of the make build.
Hope it clarify.
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