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From: | vivek nayer |
Subject: | Re: [Linphone-developers] linphone on simulator |
Date: | Tue, 28 Jun 2011 17:56:17 +0530 |
I'm just downloaded linphone sources for blackberry and import them to blackberry project...On 28/06/2011 16:43, vivek nayer wrote:I m not using eclipse...I m laiunching it through CLI of MingW as per information provided in README.MINGW
Your reply confused me...Am I doing the thing correctly?
FYI: I have started to download linphone code from git and then start Build process as per information provided in README.MingW of Linphone.
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On Tue, Jun 28, 2011 at 4:55 PM, GMail <address@hidden> wrote:
At first time I also have some trouble with source.As I understood later this was associated with JRE(my version vas x64) and aslo with eclipse version(this one also was x64),but later I set all Java tools to x86 and everything start working,except call,when I try to call using udp some SipException occurs,when with tcp call succeeds but I can wait for million hours,because on the other side no ring comes.On 28/06/2011 16:18, vivek nayer wrote:If your question is have I launched Desktop executable of Linphone (available on www.linphone.org), then my answer is yes.But otherwise, Since my source code have build issue. How can run it on simulator...?
I am trying to understand Linphone Windows environment and struck in intial step itself._______________________________________________ Linphone-developers mailing list address@hidden https://lists.nongnu.org/mailman/listinfo/linphone-developers
On Tue, Jun 28, 2011 at 4:40 PM, GMail <address@hidden> wrote:
Did anyone run linphone source on simulator?
If yes,then is it work OK?
--
Arsen
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I've just interested if anyone else run code on simulator.I want to know whether it is simulator problem or general.
-- Arsen
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