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a proper whiteout function
From: |
Kieren MacMillan |
Subject: |
a proper whiteout function |
Date: |
Tue, 28 Apr 2015 11:57:30 -0400 |
Hi all,
What would be involved in making a real stencil whiteout function which could
be applicable to all grobs?
For it to Do The Right Thing™, I imagine it should:
1. follow exactly the grob/glyph outline (i.e., not just a rectangle/box, as
currently implemented);
2. include a parameter to set the thickness of the outline; and
3. include a parameter to determine whether the whiteout was filled throughout,
or allowed “holes” inside (as per the grob/glyph outline).
I’ve got a little sponsorship money available for this, if necessary.
Thanks,
Kieren.
________________________________
Kieren MacMillan, composer
‣ website: www.kierenmacmillan.info
‣ email: address@hidden
- a proper whiteout function,
Kieren MacMillan <=
- Re: a proper whiteout function, Carl Sorensen, 2015/04/28
- Re: a proper whiteout function, Kieren MacMillan, 2015/04/28
- Re: a proper whiteout function, Pierre Perol-Schneider, 2015/04/29
- Re: a proper whiteout function, Pierre Perol-Schneider, 2015/04/29
- Re: a proper whiteout function, Alexander Kobel, 2015/04/29
- Re: a proper whiteout function, Francisco Vila, 2015/04/29
- Re: a proper whiteout function, Kieren MacMillan, 2015/04/29
- Re: a proper whiteout function, Alexander Kobel, 2015/04/29
Re: a proper whiteout function, tyronicus, 2015/04/28