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Re: aleatoric squiggles
From: |
James Harkins |
Subject: |
Re: aleatoric squiggles |
Date: |
Fri, 08 Jul 2011 11:43:19 +0800 |
User-agent: |
Wanderlust/2.15.6 (Almost Unreal) SEMI/1.14.6 (Maruoka) FLIM/1.14.9 (Gojō) APEL/10.7 Emacs/23.1 (x86_64-pc-linux-gnu) MULE/6.0 (HANACHIRUSATO) |
At Thu, 7 Jul 2011 14:20:15 +0200,
address@hidden wrote:
> > Not bad, though the glisses don't always join exactly. I won't be too fussy
> > at this stage.
> >
>
> That's odd...they should. Could you send an example of them not joining up?
Add this to your example and you'll see it.
\override Glissando #'style = #'trill
But, on a lark, I just tried #'zigzag and the alignment looks much better. Pity
about #'trill, though. I prefer the visual effect of the thick strokes going
down (left to right) and thinner strokes going back up.
James
--
James Harkins /// dewdrop world
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