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Re: Compile for Mac


From: James Lowe
Subject: Re: Compile for Mac
Date: Sat, 12 Mar 2011 16:24:44 +0000
User-agent: Microsoft-MacOutlook/14.2.0.101115

Carl,

-----Original Message-----
From: Carl Sorensen <address@hidden>
Date: Sat, 12 Mar 2011 07:55:43 -0700
To: James Lowe <address@hidden>, "address@hidden"
<address@hidden>, LilyPond User <address@hidden>
Subject: Re: Compile for Mac

>The total process may take several hours.  Getting the MacPorts stuff
>installed with all the dependencies can take quite a bit of time; the
>total
>install will be something like 8GB not counting Xcode (which was a 4 GB
>download all by itself).  But most of that time is spent waiting, so you
>can
>go do something else.

Hmm...on my rural internet connection this may be an issue, however I
assume I can download this stuff (say to a usb stick) and then use good
old fashioned 'sneaker' net method to get the binaries on. I ask this in
case Apple require you to 'download it to the machine' than provide
separate binaries?

Like say they do with their iOS updates?

Also when you run

'sudo port install [XYZ]' is that the same as doing a get-apt (I.e I need
an internet connection for those commands or is that installing from the
Xcode stuff I would have downloaded and copied over)?

James




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