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Re: Woodwind Fingerings


From: Bernardo Barros
Subject: Re: Woodwind Fingerings
Date: Mon, 12 Apr 2010 20:47:45 -0300

Thanks guys, thank you very much.

Just one thing to make it perfect.

I did with the 6 holes and 2 strings for the extra keys. But I can't
do it for the natural sign.

the (#:natural) in the code

How can I pass this information. It isn't a string, right?

On 12 April 2010 20:27, Carl Sorensen <address@hidden> wrote:
>
>
>
> On 4/12/10 4:59 PM, "Bernardo Barros" <address@hidden> wrote:
>
>> I followed your instructions, I have now another kind of error, but it
>> still doesn't work.
>>
>> I DID:
>>
>> #(define-markup-command (woodfing layout props fingers)
> <snip>
>>                                      AND:
>>
>>
>>      c'^\woodfing #'(##t ##t ##t ##t ##t ##t)
>>
>> AND I GOT:
>>
>>
>> Processing `fingerings6.ly'
>> Parsing...
>> fingerings6.ly:124:11: error: unknown escaped string: `\woodfing'
>>         c'^
>>            \woodfing '(##t ##t ##t ##t ##t ##t)
>> fingerings6.ly:124:21: error: syntax error, unexpected '''
>>         c'^\woodfing
>>                      '(##t ##t ##t ##t ##t ##t)
>> fingerings6.ly:124:46: error: syntax error, unexpected ')'
>>         c'^\woodfing '(##t ##t ##t ##t ##t ##t
>>                                               )
>> fingerings6.ly:115:0: error: errors found, ignoring music expression
>
> You still have two errors.  1) you need to put \markup before a
> newly-defined markup function, and 2) once you make a scheme list by
> starting with #'(, you need to put Scheme values, not LilyPond values.
>
>  c'^\markup \woodfing #'(#t #t #t #t #t #t)
>
> should work for you.
>
> Have you chapter 6 of the Notation Reference for 2.12?
>
> Thanks,
>
> Carl
>
>




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