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Re: macOS 64-bit


From: Jonas Hahnfeld
Subject: Re: macOS 64-bit
Date: Tue, 07 Jan 2020 22:35:03 +0100
User-agent: Evolution 3.34.3

Am Dienstag, den 07.01.2020, 15:52 -0500 schrieb Marnen Laibow-Koser:
> On Thu, Oct 17, 2019 at 7:08 PM Marnen Laibow-Koser <
> address@hidden
> >
> wrote:
> 
> > 
> > On Thu, Oct 17, 2019 at 6:52 PM Hans Åberg <
> > address@hidden
> > > wrote:
> > 
> > > 
> > > > On 18 Oct 2019, at 00:30, Marnen Laibow-Koser <
> > > > address@hidden
> > > > >
> > > 
> > > wrote:
> > > > On Thu, Oct 17, 2019 at 6:24 PM Hans Åberg <
> > > > address@hidden
> > > > > wrote:
> > > > 
> > > > > I made an installer into /opt/lilypond/ on MacOS 10.15, which you 
> > > > > might
> > > > > try out.
> > > > 
> > > > 
> > > > With port mdmg/mpkg, or some other way?
> > > 
> > > Yes, see
> > > https://lists.gnu.org/archive/html/lilypond-devel/2019-03/msg00065.html
> > > 
> > > 
> > > > How do I try this out?
> > > 
> > > Try this link:
> > > https://web2.storegate.com/share/oCQjV4r
> > > 
> > > 
> > 
> > Awesome, thanks; I’ll try it when I get a chance. I still want to get an
> > .app bundle built, but it’s good to know that the mdmg approach actually
> > works as advertised. :)
> > 
> 
> Some updates.  For the time being, at least, I've changed approaches.
> Since I couldn't understand much of GUB's OS detection logic, and no one
> seemed able to help with that, I abandoned GUB entirely for my latest
> attempt and used MacPorts to build a 64-bit LilyPond binary (thanks,
> Werner!).
> 
> My current plan is now to build a 64-bit build of LilyPad.app and put the
> LilyPond binary in there, then use
> https://github.com/auriamg/macdylibbundler
>  or some similar tool to package
> the dylib dependencies in the app bundle.  While it's overcomplicated
> thanks to poor documentation and obsolescent ways of doing things, this
> seems like a potentially easy way to get a usable 64-bit LilyPond Mac .app
> bundle that will run on Catalina.
> 
> Once I produce a usable Mac 64-bit build, I intend to automate the process
> (probably with something like Buildkite) and be able to produce usable
> builds for every future release.
> 
> Thoughts?  Suggestions?  Considerations?  Anyone want to help?

By far no Mac expert, but if dynamic libraries are problematic would it
help to have a static executable? I experimented with such a setup for
Linux, and I eventually got it to build. Not sure what the status of my
script is, I can try to dig it up...

Jonas

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