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Re: Rotation matrix definition


From: Farzad Torabi
Subject: Re: Rotation matrix definition
Date: Thu, 21 Nov 2019 14:04:45 +0100

Thank you very much. yes that's true

but checking the docs about vecrot, it seems that it gives the rotation matrix with the angle Pi ( in case of your example) around vector v. Is it the same thing as what I indicated ? to transform the movements in a point according to global CS to movements(translations+rotations) according to a rotated CS ?

https://octave.sourceforge.io/nurbs/function/vecrot.html



On Thu, Nov 21, 2019 at 1:55 PM <address@hidden> wrote:


> Il giorno 21 nov 2019, alle ore 13:40, Farzad Torabi <address@hidden> ha scritto:
>
> Thank you very much dear Carlo and Crimson
>
vecrot i in the package "nurbs".
If you use windows most packages are alredy installed.
remember you need to load packages before you use them.
c.


--
SeyedFarzad Torabi
Master of Mech. Eng.
Politecnico Di Milano
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