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Re: Octave and the new Mountain Lion Operating System


From: Ben Abbott
Subject: Re: Octave and the new Mountain Lion Operating System
Date: Sat, 04 Aug 2012 13:59:46 -0400

On Aug 4, 2012, at 1:52 PM, pete karousos wrote:

> On Aug 4, 2012 1:36 PM, "Ben Abbott" <address@hidden> wrote:
> 
>> On Aug 3, 2012, at 11:04 PM, petecasso wrote:
>> 
>> > The dmg file doesn't work with Mountain Lion anymore. It was just crashing
>> > after the upgrade. Not exactly sure why.
>> >
>> > I downloaded the source code and all requisite libraries and built it
>> > myself. I had to make some source code changes though but nothing major.
>> > octave is great. If only the plotting were a little better. I'm not a huge
>> > fan of aquaterm though. I prefer to setenv GNUTERM x11 so that I can zoom 
>> > in
>> > and have the mouse be somewhat functional with the plots.
>> 
>> The DMG would have been dynamically linked to either the Carbon framework or 
>> X11.  If the former, Octave called CGDisplayBitsPerPixel which is not 
>> present in the Carbon framework for 10.7 or 10.8.  If the latter, you'll 
>> need to install X11 as MacOS 10.8 no longer bundles it.
>> 
>> There may be other problems as well.
>> 
>> Ben
> 
> Thanks Ben. I built against X11. I did have to download XQuartz to get it to 
> work.
> 
> I used the latest source code for the dependencies as well. When I tried to 
> build against the latest SuiteSparse I got undefined symbol errors. I think 
> because they moved some functions like SuiteSparse_tic. The definitions and 
> declarations of some functions were moved to the implementation files (.c) so 
> I moved them back to where I thought made sense and it seems to work. 
> Admittedly I did not spend time to make sure it was the best solution. I 
> needed octave to help me get some work done so I just did what I thought made 
> sense..

My SuiteSparse is version 3.4.0.  I notice that SuiteSparse is up t o 4.0.2. 
What version are running?

Regarding the latest sources, do you refer to the last release, or the 
developers sources?  If the latter, I would expect them to build under MacOS 
10.8.

Ben



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