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Re: how to enable native graphics
From: |
Jordi Gutiérrez Hermoso |
Subject: |
Re: how to enable native graphics |
Date: |
Sat, 9 Oct 2010 10:46:08 -0500 |
On 9 October 2010 10:38, Martijn Brouwer <address@hidden> wrote:
> Thanks, just backend("fltk") did work, though fltk was not listed by
> "available_backends". I'm lookinf forward for further developments of
> opengl accelerated 3D graphics.
Or help us out! The backend is pretty much just two source files:
http://hg.savannah.gnu.org/hgweb/octave/file/tip/src/graphics.cc
http://hg.savannah.gnu.org/hgweb/octave/file/tip/src/DLD-FUNCTIONS/fltk_backend.cc
It's almost all self-contained within those two files. I've found that
just understanding the graphics code by itself has been pretty easy,
because I don't have to trace through most of the Octave source tree
in order to figure out what's going on.
There's also a few m-scripts to read, but you should have an even
easier time with those.
- Jordi G. H.