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cellfun and parcellfun
From: |
Robert Patterson |
Subject: |
cellfun and parcellfun |
Date: |
Thu, 10 Jun 2010 18:24:03 +0100 |
Hi,
I am writing some Monte Carlo simulation code. The problem can be
broken down via domain decomposition (several different sub-problems
that only need to communicate occasionally). I am implementing this
decomposition via cellfun, in order to avoid writing explicit loops. I
hope to parallelise with parcellfun from the general package on
octaveforge.
Assuming I can reseed the random number generator with the same values
each time I run a calculation:
1. Will I get the same random number at each point in my code when using
cellfun as I would with a simple loop, or is the order at least stable
on any one implementation?
2. Is it safe to use parcellfun with the built in random number
generator?
Thanks
Robert Patterson
- cellfun and parcellfun,
Robert Patterson <=
- Re: cellfun and parcellfun, Jaroslav Hajek, 2010/06/10
- Re: cellfun and parcellfun, David Bateman, 2010/06/10
- Re: cellfun and parcellfun, Robert I A Patterson, 2010/06/11
- Re: cellfun and parcellfun, David Bateman, 2010/06/11
- Re: cellfun and parcellfun, Jaroslav Hajek, 2010/06/14
- Re: cellfun and parcellfun, Robert Patterson, 2010/06/14
- Re: cellfun and parcellfun, David Bateman, 2010/06/14
- Re: cellfun and parcellfun, Robert Patterson, 2010/06/14
- Re: cellfun and parcellfun, David Bateman, 2010/06/14
- Re: cellfun and parcellfun, Robert Patterson, 2010/06/15