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Re: [Help-liquidwar6] Four levels and some talk
From: |
Kasper Hviid |
Subject: |
Re: [Help-liquidwar6] Four levels and some talk |
Date: |
Fri, 25 Sep 2009 13:47:49 +0200 |
2009/9/24 Christian Mauduit <address@hidden>:
>
> On Thu, September 24, 2009 6:30 pm, kasperhviid wrote:
>> 2009/9/23 Christian Mauduit <address@hidden>:
>> As I understand it, it's the game engine which does the conversion to
>> texture, at runtime. Is this correct?
>> (if, on the other hand, it is me who converts it to png, there would
>> need to be two files: cursor.png and cursor-color.png to colorize the
>> cursor for each team)
> Yes, maybe you could do that, make a cursor.png for the non-colorizable
> part and cursor-color.png containing some grey-scale stuff ready to be
> colorized. Implementing an SVG reader (or using an external one) sounds to
> complicated too me given the tasks to achieve. But I may be wrong.
No, don't bother with SVG - actually I prefer to work with pixels, I
just sorta felt that it was more "correct" to use vector.
I have attached two files, see you can get it implemented. It will
take a little while for me to make a larger collection, so take your
time!
- Kasper
cursor.png
Description: PNG image
cursor-color.png
Description: PNG image
- [Help-liquidwar6] Four levels and some talk, Kasper Hviid, 2009/09/19
- Re: [Help-liquidwar6] Four levels and some talk, Christian Mauduit, 2009/09/20
- Re: [Help-liquidwar6] Four levels and some talk, Christian Mauduit, 2009/09/20
- Re: [Help-liquidwar6] Four levels and some talk, Kasper Hviid, 2009/09/22
- Re: [Help-liquidwar6] Four levels and some talk, Christian Mauduit, 2009/09/23
- Re: [Help-liquidwar6] Four levels and some talk, kasperhviid, 2009/09/24
- Re: [Help-liquidwar6] Four levels and some talk, Kasper Hviid, 2009/09/24
- Re: [Help-liquidwar6] Four levels and some talk, Christian Mauduit, 2009/09/24
- Re: [Help-liquidwar6] Four levels and some talk, Kasper Hviid, 2009/09/24
- Re: [Help-liquidwar6] Four levels and some talk, Christian Mauduit, 2009/09/24
- Re: [Help-liquidwar6] Four levels and some talk,
Kasper Hviid <=
- Re: [Help-liquidwar6] Four levels and some talk, Christian Mauduit, 2009/09/25
- Re: [Help-liquidwar6] Four levels and some talk, Timothy Anderson, 2009/09/25
- [Help-liquidwar6] Liquid War 6 eye candy, Christian Mauduit, 2009/09/26
- Re: [Help-liquidwar6] Liquid War 6 eye candy, Timothy Anderson, 2009/09/26
- Re: [Help-liquidwar6] Liquid War 6 eye candy, Christian Mauduit, 2009/09/26
- Re: [Help-liquidwar6] Liquid War 6 eye candy, Timothy Anderson, 2009/09/26
- Re: [Help-liquidwar6] Liquid War 6 eye candy, Kasper Hviid, 2009/09/27
- Re: [Help-liquidwar6] Liquid War 6 eye candy, Kasper Hviid, 2009/09/27
- Re: [Help-liquidwar6] Liquid War 6 eye candy, Christian Mauduit, 2009/09/28
- Re: [Help-liquidwar6] Liquid War 6 eye candy, Christian Mauduit, 2009/09/28