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Required architecture 'x86_64' for GSL
From: |
Castellana Michele |
Subject: |
Required architecture 'x86_64' for GSL |
Date: |
Tue, 3 Dec 2024 21:35:43 +0000 |
Hello everyone,
I am on macOS 14.6 and I am trying to build, with Xcode, an application which I
created and which uses GSL. I installed GSL with
./configure CC="gcc -m64" CXX="g++ -m64" CPP="gcc -E" CXXCPP="g++ -E"
make
make install
The installation works ok, but when I build with Xcode I get the warning message
ld: warning: ignoring file '/usr/local/lib/libgsl.28.dylib': found architecture
'arm64', required architecture 'x86_64'
Undefined symbols for architecture x86_64:
"_gsl_blas_ddot", referenced from:
[…]
and the build fails.
Do you know how to fix this ?
Thank you!
Best,
- Required architecture 'x86_64' for GSL,
Castellana Michele <=