[Top][All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Help-gsl] Possible bug with the "gsl_rng_ranlxs2" routine

From: Brian Gough
Subject: Re: [Help-gsl] Possible bug with the "gsl_rng_ranlxs2" routine
Date: Tue, 26 Apr 2011 23:48:05 +0100
User-agent: Wanderlust/2.15.6 (Almost Unreal) Emacs/23.2 Mule/6.0 (HANACHIRUSATO)

At Tue, 19 Apr 2011 18:12:33 -0500,
Wang, Gao wrote:
> I am using GSL-1.14 and I got strange result when I generate pseudo random
> numbers X~U(0, 1). The problem occurs randomly at different runs of the
> problem. In example A below it is problematic, and B looks fine. My test C++
> code w/ a make file is attached at the end of the email.
> Any comments? Thank you!

Thanks for the bug report, I can reproduce the same behavior.  It looks like
there is a problem with the ranlx seeding for certain values.

Brian Gough

reply via email to

[Prev in Thread] Current Thread [Next in Thread]