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[Help-glpk] Avoiding 'display' of messages?


From: Philip Warner
Subject: [Help-glpk] Avoiding 'display' of messages?
Date: Thu, 25 Mar 2004 10:48:20 +1100


I use glpk as a windows DLL, and wish to avoid it trying to display messages, if possible. I notice that mip_create_tree has a msg_lev field in the tree:

      tree->msg_lev = 3;

which is checked before each call to display.

For a DLL, the ideal would be an (optional) callback, which if not specified would result in no output. Alternatively, a supported way of setting msg_lev to 0 would be good.

Is this kind of feature appealing to other people? Does anybody have a suggestion of the best way to achieve either objective? I appreciate that glpk is multiplatform, so there may be obstacles to using callbacks that I am unaware of.



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