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[Gzz-commits] journals/plans SA_2003.rst


From: Janne V. Kujala
Subject: [Gzz-commits] journals/plans SA_2003.rst
Date: Wed, 14 May 2003 06:22:52 -0400

CVSROOT:        /cvsroot/fenfire
Module name:    journals
Changes by:     Janne V. Kujala <address@hidden>        03/05/14 06:22:51

Modified files:
        plans          : SA_2003.rst 

Log message:
        reorg

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/fenfire/journals/plans/SA_2003.rst.diff?tr1=1.126&tr2=1.127&r1=text&r2=text

Patches:
Index: journals/plans/SA_2003.rst
diff -u journals/plans/SA_2003.rst:1.126 journals/plans/SA_2003.rst:1.127
--- journals/plans/SA_2003.rst:1.126    Wed May 14 06:19:04 2003
+++ journals/plans/SA_2003.rst  Wed May 14 06:22:51 2003
@@ -278,71 +278,126 @@
 Objectives and methods
 ======================
 
-Research methods in general
----------------------------
 
-Mathematical modeling
-'''''''''''''''''''''
+.. comment
 
-Most of the new user interface techniques are motivated by perceptual 
-aspects such as texture perception, color perception, 
-Gestalt principles of grouping, etc.
-To understand the 
-we need to model the properties of human visual perception 
-and cognition. 
+   Research methods in general
+   ---------------------------
 
-In this approach, we can apply the earlier experience 
-on the MCMC and other sampling and modeling methods.
+   Mathematical modeling
+   '''''''''''''''''''''
+
+   Most of the new user interface techniques are motivated by perceptual 
+   aspects such as texture perception, color perception, 
+   Gestalt principles of grouping, etc.
+   To understand the 
+   we need to model the properties of human visual perception 
+   and cognition. 
+
+   In this approach, we can apply the earlier experience 
+   on the MCMC and other sampling and modeling methods.
 
-.. comment
 
    For example, fillets are designed to enhance perceivability of visual
    connections between interface elements. 
 
 
 
-Usability experiments
-'''''''''''''''''''''
+   Usability experiments
+   '''''''''''''''''''''
+
+.. - fillets more general testing
+   - paper distributions (color, etc.)
+   - irregu?
+   - controllers
+   - "stress-testing"?
+
+
+
+Objectives, hypotheses, and methods per sub-project
+---------------------------------------------------
+
+Because of the nature of this project, there are a num
+
+Fillets
+'''''''
+
+TJL
+
+Fillets[lukka02fillets] for graph rendering were invented 
+in the Fenfire project at the time when we were
+still working with Ted Nelson's ZigZag structure. 
+
+Filleting, or rounding corners of surfaces, is 
+used in mechanical engineering to improve 
+the properties of cast objects. 
+Our use of the filleting for connections in graph-like diagrams
+is motivated by the Gestalt principle of good
+continuation. Smoothly changing contours enable more efficient perceptual
+grouping of visual elements, in this case,
+grouping of the node and the connection.
+
+In situations where the graph layout is constrained,
+e.g.~Focus+Context views or views where the coordinates of the nodes
+are informative, fillets can clarify the relationships considerably without
+altering the layout.
+
 
-One of the basic principles of the Fenfire user interfaces is continuity.
+One of the basic principles of the Fenfire user interface is continuity.
 Continuity helps the user to perceive the interface as cognitively
-coherent --- things are related to each other, not disconnected. This
+coherent - things are related to each other, not disconnected. This
 reduces load in the user's working memory.
-
+ 
 Some of the ideas aiming to maintain continuity in the Fenfire user
 interface (such as focus-context) have been proved to be efficient by
 earlier researchers. Several ideas presented here are, however, genuinely
 new and thus need to be subjected to rigor experimenting and testing. We
 plan to test the usability of the ideas first in basic cognitive tasks
 before implementing and testing them in a larger context.
-
+ 
 The first-phase experiments include tasks varying from very simple
 perceptual tasks (such as visual search and recognition) to more complex
 problem-solving tasks. The experiments will be conducted with about ten
-naïve participants per experiment. The data will include response times
+naïve participants per experiment. The data will include response times
 and error rates of the participants. In addition, surveys or short
 interviews can be used to collect the personal opinions of the
 participants about the tested idea.
 
-In the next phase, the techniques will be tested in a more realistic 
-situation.
+For example, fillets are designed to enhance perceivability of visual
+connections between interface elements. Fillets have been tested in a
+controlled experiment, showing that fillets do facilitate recognizing
+certain visual structures in a collection of visual items and their
+interconnections, compared to more common implementations. In the next
+phase, fillets will be tested in a more realistic situation requiring the
+user to trace visual connections between information items.
+
+Textured backgrounds implement continuity by providing unique, permanent
+visual context for interface elements to facilitate search and recognition
+of the elements in prolonged use. Textures will be tested to show that the
+user can implicitly memorize textures during interaction with the
+interface elements and use this information to recognize the elements
+faster and more accurately. We will also conduct readibility tests on
+textures to show that a textured background of text does not necessarily
+impair either the legibility or the readability of the text.
+
 Finally, we will carry usability tests on a simulated interface, in which
 several ideas are implemented simultaneously. The users will be observed
 in realistic use situations. Behavioral data will be gathered in verbal
 protocols, videotaping, and surveys.
 
-.. - fillets more general testing
-   - paper distributions (color, etc.)
-   - irregu?
-   - controllers
-   - "stress-testing"?
 
+Our earlier reseach has shown that filleting significantly
+improves the perceivability of certain graph layouts. 
+We plan to obtain experimental justification and 
+to formulate principles of filleting 
+in more general layouts including curved connections 
+and smooth animation. 
+Generalizing filleting to three dimensions ...
 
+    - quantitative experimental results from general graphs layout
 
-Objectives, hypotheses, and methods per sub-project
----------------------------------------------------
+Goals???
 
-Because of the nature of this project, there are a num
 
 Buoys
 '''''
@@ -440,49 +495,6 @@
 because it looks somewhat natural even though 
 there is no real-world analogue.
 
-
-Fillets
-'''''''
-TJL
-
-Fillets[lukka02fillets] for graph rendering were invented 
-in the Fenfire project at the time when we were
-still working with Ted Nelson's ZigZag structure. 
-
-Filleting, or rounding corners of surfaces, is 
-used in mechanical engineering to improve 
-the properties of cast objects. 
-Our use of the filleting for connections in graph-like diagrams
-is motivated by the Gestalt principle of good
-continuation. Smoothly changing contours enable more efficient perceptual
-grouping of visual elements, in this case,
-grouping of the node and the connection.
-
-In situations where the graph layout is constrained,
-e.g.~Focus+Context views or views where the coordinates of the nodes
-are informative, fillets can clarify the relationships considerably without
-altering the layout.
-
-Fillets have been tested in a
-controlled experiment, showing that fillets do facilitate recognizing
-certain visual structures in a collection of visual items and their
-interconnections, compared to more common implementations. In the next
-phase, fillets will be tested in a more realistic situation requiring the
-user to trace visual connections between information items.
-
-XXX
-
-Our earlier reseach has shown that filleting significantly
-improves the perceivability of certain graph layouts. 
-We plan to obtain experimental justification and 
-to formulate principles of filleting 
-in more general layouts including curved connections 
-and smooth animation. 
-Generalizing filleting to three dimensions ...
-
-    - quantitative experimental results from general graphs layout
-
-Goals???
 
 Text filtering
 ''''''''''''''




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