gzz-commits
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Gzz-commits] fenfire lib/libvob.jar org/fenfire/loom/Loom.ja...


From: Asko Soukka
Subject: [Gzz-commits] fenfire lib/libvob.jar org/fenfire/loom/Loom.ja...
Date: Tue, 11 Mar 2003 09:33:44 -0500

CVSROOT:        /cvsroot/fenfire
Module name:    fenfire
Changes by:     Asko Soukka <address@hidden>    03/03/11 09:33:44

Modified files:
        lib            : libvob.jar 
        org/fenfire/loom: Loom.java 
        org/fenfire/test: gfx.py 

Log message:
        SolidBgVob -> SolidBackdropVob

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/fenfire/fenfire/lib/libvob.jar.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/fenfire/fenfire/org/fenfire/loom/Loom.java.diff?tr1=1.24&tr2=1.25&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/fenfire/fenfire/org/fenfire/test/gfx.py.diff?tr1=1.1&tr2=1.2&r1=text&r2=text

Patches:
Index: fenfire/lib/libvob.jar
Index: fenfire/org/fenfire/loom/Loom.java
diff -u fenfire/org/fenfire/loom/Loom.java:1.24 
fenfire/org/fenfire/loom/Loom.java:1.25
--- fenfire/org/fenfire/loom/Loom.java:1.24     Mon Mar 10 16:54:10 2003
+++ fenfire/org/fenfire/loom/Loom.java  Tue Mar 11 09:33:44 2003
@@ -327,7 +327,7 @@
                public VobScene generate() {
                    VobScene old = this.screen.getVobSceneForEvents();
                    VobScene sc = this.screen.window.createVobScene();
-                   sc.map.put(new SolidBgVob(colors.getBg()), 0);
+                   sc.map.put(new SolidBackdropVob(colors.getBg()), 0);
 
                    if(model == null) return sc;
 
Index: fenfire/org/fenfire/test/gfx.py
diff -u fenfire/org/fenfire/test/gfx.py:1.1 fenfire/org/fenfire/test/gfx.py:1.2
--- fenfire/org/fenfire/test/gfx.py:1.1 Sat Mar  1 04:24:15 2003
+++ fenfire/org/fenfire/test/gfx.py     Tue Mar 11 09:33:44 2003
@@ -49,7 +49,7 @@
        from gzz.gfx.gl import GL, GLCache, GLRen
        _buf = GL.createByteVector(500*500*3)
        _drawbufvs = _realwin.createVobScene()
-       _drawbufvs.map.put(SolidBgVob(Color(0, 0, 0.2)))
+       _drawbufvs.map.put(SolidBackdropVob(Color(0, 0, 0.2)))
        _drawbufvs.map.put(GLCache.getCallList("""
            Disable TEXTURE_2D
            Color 1 1 1 1
@@ -129,7 +129,7 @@
     if alsoRender:
        for i in range(0, len(src), 3):
            vs.map.clear()
-           vs.map.put(SolidBgVob(Color.red))
+           vs.map.put(SolidBackdropVob(Color.red))
            d = TestSpotVob(src[i], src[i+1], src[i+2])
            vs.map.put(d, cs)
            render(vs)




reply via email to

[Prev in Thread] Current Thread [Next in Thread]