[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex
From: |
Tuomas J. Lukka |
Subject: |
[Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex |
Date: |
Sun, 01 Dec 2002 17:24:59 -0500 |
CVSROOT: /cvsroot/gzz
Module name: gzz
Changes by: Tuomas J. Lukka <address@hidden> 02/12/01 17:24:59
Modified files:
Documentation/Manuscripts/Paper: paper.tex
Log message:
Twids
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/Documentation/Manuscripts/Paper/paper.tex.diff?tr1=1.218&tr2=1.219&r1=text&r2=text
Patches:
Index: gzz/Documentation/Manuscripts/Paper/paper.tex
diff -u gzz/Documentation/Manuscripts/Paper/paper.tex:1.218
gzz/Documentation/Manuscripts/Paper/paper.tex:1.219
--- gzz/Documentation/Manuscripts/Paper/paper.tex:1.218 Sun Dec 1 17:23:42 2002
+++ gzz/Documentation/Manuscripts/Paper/paper.tex Sun Dec 1 17:24:59 2002
@@ -948,7 +948,7 @@
with the current implementation,
but only the more modest goal of zooming within a range
that would be reasonable for a single PDF document,
-i.e. approximately 100-fold
+i.e., approximately 100-fold
difference between mininum and maximum zoom.
% This is in line with our
% intended use, since it would be unreasonable
@@ -976,17 +976,6 @@
\subsection{Further work}
-The algorithms can be further developed:
-simulating lighting and
-a rough surface could produce good results.
-
-Carrying out usability tests is necessary, both
-to measure how many textures can be remembered
-and to make the ad hoc distributions more experimentally based.
-
-
-\subsection{Hardware support}
-
So far, we have concentrated mostly on low-end hardware, and
have not even tapped the full potential of the NV25 architecture.
Given that there are 8 register combiner stages and 4 texture units,
@@ -1006,6 +995,19 @@
a great deal more of procedural texturing and there the technological
limitations will be less of a problem.
+
+The algorithms can be further developed:
+simulating lighting and
+a rough surface could produce good results.
+
+In order to create more interesting backgrounds, it can also be useful
+to use repeating units for non-repeating backgrounds --- but use more than one,
+which are not rationally related.
+
+Carrying out usability tests is necessary, both
+to measure how many textures can be remembered
+and to make the ad hoc distributions more experimentally based.
+
% The new graphics chips, ATI R300 and NVIDIA NV30 support
% a great deal more of procedural texturing and it will
% be interesting to apply the same criteria there.
@@ -1022,10 +1024,6 @@
% % XXX: why is that?
% % XXX: define repeating unit
-
-In order to create more interesting backgrounds, it can also be useful
-to use repeating units for non-repeating backgrounds --- but use more than one,
-which are not rationally related.
OTHER IDENTITY: EDGE SHAPE
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, (continued)
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex,
Tuomas J. Lukka <=
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Janne V. Kujala, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01