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[bug#52233] [PATCH] gnu: godot: Update to 3.4
From: |
Nicolas Goaziou |
Subject: |
[bug#52233] [PATCH] gnu: godot: Update to 3.4 |
Date: |
Thu, 02 Dec 2021 09:05:27 +0100 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/27.2 (gnu/linux) |
Hello,
Leo Famulari <leo@famulari.name> writes:
> On Wed, Dec 01, 2021 at 09:15:18PM -0800, Andy Tai wrote:
>> that looks serious. I have not tried it myself. If you want to
>> revert it for now, go ahead.
>
> Alright, I reverted it for now with commit
> bef86fed3e34ac62fba178c46cd9732526c2b9bf
Since Godot is useful on its own, would it make sense to add it
nonetheless, and provide a godot@3.2.3 just for superstarfighter?
Regards,
--
Nicolas Goaziou
- [bug#52233] [PATCH] gnu: godot: Update to 3.4, Andy Tai, 2021/12/01
- bug#52233: [PATCH] gnu: godot: Update to 3.4, Leo Famulari, 2021/12/02
- bug#52233: [PATCH] gnu: godot: Update to 3.4, Leo Famulari, 2021/12/02
- bug#52233: [PATCH] gnu: godot: Update to 3.4, Andy Tai, 2021/12/02
- bug#52233: [PATCH] gnu: godot: Update to 3.4, Leo Famulari, 2021/12/02
- [bug#52233] [PATCH] gnu: godot: Update to 3.4, Andy Tai, 2021/12/06
- [bug#52233] [PATCH] gnu: godot: Update to 3.4, Andy Tai, 2021/12/09
- [bug#52233] [PATCH] gnu: godot: Update to 3.4, Leo Famulari, 2021/12/10
- bug#52233: [PATCH] gnu: godot: Update to 3.4, Leo Famulari, 2021/12/10
- [bug#52233] [PATCH] gnu: godot: Update to 3.4, Andy Tai, 2021/12/10