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Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe
From: |
Danny Milosavljevic |
Subject: |
Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe |
Date: |
Tue, 3 Jan 2017 13:02:48 +0100 |
Hi ng0,
On Tue, 03 Jan 2017 11:19:55 +0000
ng0 <address@hidden> wrote:
> It does indeed, and this would fix the bug I filed.
> I've cut down the number of crates I packaged from 160 to 81 just
> by removing the *32-sys and winapi dependencies after reading a
> bit about the system.
Just a heads-up, if there's a Cargo.lock file (e.g. Rust application) and you
do that it will invalidate it. Happened to me. That's why in the WIP patch I
don't remove the *32-sys and winapi dependencies if there is a Cargo.lock .
- Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, (continued)
- Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, Danny Milosavljevic, 2017/01/02
- Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, Danny Milosavljevic, 2017/01/02
- Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, David Craven, 2017/01/03
- Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, Danny Milosavljevic, 2017/01/03
- Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, ng0, 2017/01/04
- Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, David Craven, 2017/01/04
- Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, Danny Milosavljevic, 2017/01/04
- Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, ng0, 2017/01/04
- Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, Danny Milosavljevic, 2017/01/03
Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, ng0, 2017/01/03
- Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe,
Danny Milosavljevic <=