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Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe
From: |
David Craven |
Subject: |
Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe |
Date: |
Tue, 3 Jan 2017 11:57:48 +0100 |
> Aha! It can - if one uses propagated-inputs in the package recipes. I think
> the importer should propagate inputs if the current package is
> Rust-source-only. Otherwise packages further down the dependency graph
> (further to the clients) won't compile later.
One of the ideas behind the [replace] stuff in the Cargo.toml file was
to retain the required dependencies.
> However, some of the Rust crates have a "windows" target which fails.
> For these I'd like to pass "--cfg=unix" and I'd like to put it into the
> package recipe and not hardcode it into the build system.
Nice, didn't know about this flag. That explains why it refused to
build without the windows dependencies.
- cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, Danny Milosavljevic, 2017/01/02
- Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, Danny Milosavljevic, 2017/01/02
- Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, Danny Milosavljevic, 2017/01/02
- Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe,
David Craven <=
- Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, Danny Milosavljevic, 2017/01/03
- Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, ng0, 2017/01/04
- Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, David Craven, 2017/01/04
- Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, Danny Milosavljevic, 2017/01/04
- Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, ng0, 2017/01/04
- Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, Danny Milosavljevic, 2017/01/03
Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe, ng0, 2017/01/03