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Re: Openttd - mention todo/integration status of OpenGFX in description?
From: |
Albin |
Subject: |
Re: Openttd - mention todo/integration status of OpenGFX in description? |
Date: |
Sun, 12 Jun 2016 15:21:29 +0200 |
Den Sat, 11 Jun 2016 07:48:59 +0000
skrev Re: Openttd - mention todo/integration status of OpenGFX in
description?:
> On 2016-06-10(10:39:49-0400), Leo Famulari wrote:
> > On Sat, Jun 11, 2016 at 01:02:18AM +0000, ng0 wrote:
> > > After installing OpenTTD, the game asks for a download of
> > > OpenGFX (GPL2 licensed) which can be done in application.
> > >
> > > Now this is not the way this is handled usually, and it is
> > > also stated in a comment in the package (games.scm:1926),
> > > should we - even if it is just temporarily - point out that
> > > OpenGFX is not included, or should it just be added and
> > > users will notice through an package update and not a
> > > comment on it?
> >
> > How do you recommend we point it out?
> >
> > Of course, the best solution is to package OpenGFX.
> >
>
> OpenGFX looks rather small, so I'll try to do it soon.
>
> (description "OpenTTD is a game in which you transport goods and
> passengers by land, water and air. It is a re-implementation of
> Transport Tycoon Deluxe with many enhancements including multiplayer
> mode, internationalization support, conditional orders and the
> ability to clone, autoreplace and autoupdate vehicles.")
>
> What about something like:
>
> (description "OpenTTD is a game in which you transport goods and
> passengers by land, water and air. It is a re-implementation of
> Transport Tycoon Deluxe with many enhancements including multiplayer
> mode, internationalization support, conditional orders and the
> ability to clone, autoreplace and autoupdate vehicles. This package
> only includes the base of the game, when you start it you will be
> prompted to download graphics and sounds.")
>
I believe this would be more correct:
"This package only includes the game engine. When you start
it you will be prompted to download a graphics set."
But, of course, the best would be to package opengfx.
By the way, the sound effects are not free since only non-commercial
redistribution is permitted.
>
> --
> ♥Ⓐ ng0
> For non-prism friendly talk find me on
> psyced.org / loupsycedyglgamf.onion
Albin