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03/03: gnu: openboardview: Unbundle imgui.
From: |
guix-commits |
Subject: |
03/03: gnu: openboardview: Unbundle imgui. |
Date: |
Mon, 21 Mar 2022 15:35:17 -0400 (EDT) |
apteryx pushed a commit to branch master
in repository guix.
commit ad85ca09777052426e801788032beb7592f0f21a
Author: Maxim Cournoyer <maxim.cournoyer@gmail.com>
AuthorDate: Mon Mar 21 14:19:29 2022 -0400
gnu: openboardview: Unbundle imgui.
* gnu/packages/patches/openboardview-use-system-imgui.patch: New file.
* gnu/local.mk (dist_patch_DATA): Register it.
* gnu/packages/electronics.scm (openboardview)[source]: Delete "imgui"
subdirectory from snippet and apply patch.
[inputs]{imgui}: New input.
---
gnu/local.mk | 1 +
gnu/packages/electronics.scm | 10 +-
.../patches/openboardview-use-system-imgui.patch | 170 +++++++++++++++++++++
3 files changed, 177 insertions(+), 4 deletions(-)
diff --git a/gnu/local.mk b/gnu/local.mk
index 423feb2028..ad39e648f7 100644
--- a/gnu/local.mk
+++ b/gnu/local.mk
@@ -1557,6 +1557,7 @@ dist_patch_DATA =
\
%D%/packages/patches/onnx-use-system-googletest.patch \
%D%/packages/patches/onnx-shared-libraries.patch \
%D%/packages/patches/onnx-skip-model-downloads.patch \
+ %D%/packages/patches/openboardview-use-system-imgui.patch \
%D%/packages/patches/openboardview-use-system-utf8.patch \
%D%/packages/patches/opencascade-oce-glibc-2.26.patch \
%D%/packages/patches/openfoam-4.1-cleanup.patch \
diff --git a/gnu/packages/electronics.scm b/gnu/packages/electronics.scm
index 3631d08519..ab72c36563 100644
--- a/gnu/packages/electronics.scm
+++ b/gnu/packages/electronics.scm
@@ -56,7 +56,8 @@
#:use-module (gnu packages qt)
#:use-module (gnu packages sdl)
#:use-module (gnu packages sqlite)
- #:use-module (gnu packages stb))
+ #:use-module (gnu packages stb)
+ #:use-module (gnu packages toolkits))
(define-public libserialport
(package
@@ -264,14 +265,14 @@ supported devices, as well as input/output file format
support.")
(guix build utils)))
(snippet
'(with-directory-excursion "src"
- ;; TODO: Unbundle ImGui.
- (define keep (list "." ".." "imgui" "openboardview"))
+ (define keep (list "." ".." "openboardview"))
(for-each (lambda (f)
(when (eq? 'directory (stat:type (lstat f)))
(delete-file-recursively f)))
(scandir "." (negate (cut member <> keep))))))
(patches
- (search-patches "openboardview-use-system-utf8.patch"))
+ (search-patches "openboardview-use-system-imgui.patch"
+ "openboardview-use-system-utf8.patch"))
(sha256
(base32
"1n2yfi8wpky0y231kq2zdgwn7f7kff8m53m904hxi5ppmwhx1d6q"))))
@@ -327,6 +328,7 @@ supported devices, as well as input/output file format
support.")
(inputs
(list fontconfig
gtk+
+ imgui
sdl2
sqlite
zlib))
diff --git a/gnu/packages/patches/openboardview-use-system-imgui.patch
b/gnu/packages/patches/openboardview-use-system-imgui.patch
new file mode 100644
index 0000000000..7345f1fe99
--- /dev/null
+++ b/gnu/packages/patches/openboardview-use-system-imgui.patch
@@ -0,0 +1,170 @@
+Patch submitted upstream:
https://github.com/OpenBoardView/OpenBoardView/pull/233
+
+diff --git a/CMakeModules/FindImGui.cmake b/CMakeModules/FindImGui.cmake
+new file mode 100644
+index 0000000..4d1fa42
+--- /dev/null
++++ b/CMakeModules/FindImGui.cmake
+@@ -0,0 +1,36 @@
++# Copyright (C) 2018, 2022 Maxim Cournoyer
++# Redistribution and use of this file is allowed according to the terms of
the MIT license.
++# For details see the LICENSE file distributed with OpenBoardView.
++# Note:
++# Searching headers and libraries is very simple and is NOT as
powerful as scripts
++# distributed with CMake, because LuaDist defines directories to
search for.
++# Everyone is encouraged to contact the author with improvements.
Maybe this file
++# becomes part of CMake distribution sometimes.
++
++# - Find ImGui
++# Find the native imgui headers and libraries.
++#
++# IMGUI_INCLUDE_DIRS - where to find imgui/imgui.h, etc.
++# IMGUI_LIBRARIES - List of libraries when using imgui.
++# IMGUI_FOUND - True if imgui is found.
++
++# Look for the header file.
++FIND_PATH(IMGUI_INCLUDE_DIR NAMES imgui.h PATH_SUFFIXES imgui)
++
++# Look for the library.
++FIND_LIBRARY(IMGUI_LIBRARY NAMES ImGui imgui)
++
++# Handle the QUIETLY and REQUIRED arguments and set IMGUI_FOUND to TRUE if
all listed variables are TRUE.
++INCLUDE(FindPackageHandleStandardArgs)
++FIND_PACKAGE_HANDLE_STANDARD_ARGS(ImGui DEFAULT_MSG IMGUI_LIBRARY
IMGUI_INCLUDE_DIR)
++
++# Copy the results to the output variables.
++IF(IMGUI_FOUND)
++ SET(IMGUI_LIBRARIES ${IMGUI_LIBRARY})
++ SET(IMGUI_INCLUDE_DIRS ${IMGUI_INCLUDE_DIR})
++ELSE()
++ SET(IMGUI_LIBRARIES)
++ SET(IMGUI_INCLUDE_DIRS)
++ENDIF()
++
++MARK_AS_ADVANCED(IMGUI_INCLUDE_DIRS IMGUI_LIBRARIES)
+diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
+index 301f933..24bf263 100644
+--- a/src/CMakeLists.txt
++++ b/src/CMakeLists.txt
+@@ -76,28 +76,30 @@ endif()
+ # note: in the future there may be integrated CMake support into imgui
+ # see: https://github.com/ocornut/imgui/pull/1713
+ # for now do it manually, after glad and SDL2 because we use the includes for
the sdl_opengl examples
+-execute_process(
++find_package(ImGui) # search ImGui from system
++if(NOT IMGUI_FOUND) # else fallback to bundled copy
++ execute_process(
+ COMMAND git submodule update --init src/imgui
+- WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
+-)
+-add_definitions("-DImDrawIdx=unsigned int") # short is not enough for us
+-add_definitions("-DIMGUI_IMPL_OPENGL_LOADER_GLAD") # We use glad
+-# Configure GL3 renderer to be GLES2 compatible if GLES2 is enabled
+-if(ENABLE_GLES2)
+- add_definitions("-DIMGUI_IMPL_OPENGL_ES2")
+-endif()
+-
+-# workaround for OpenGL include for OpenGL2, need to be glad rather than gl
itself
+-file(READ "${CMAKE_CURRENT_SOURCE_DIR}/imgui/backends/imgui_impl_opengl2.cpp"
input)
+-string(REPLACE "OpenGL/gl.h" "glad/glad.h" input "${input}")
+-string(REPLACE "GL/gl.h" "glad/glad.h" input "${input}")
+-file(WRITE
"${CMAKE_CURRENT_SOURCE_DIR}/imgui/backends/imgui_impl_opengl2.cpp" "${input}")
+-
+-include_directories(${CMAKE_CURRENT_SOURCE_DIR}/imgui
+- ${GLAD_INCLUDE_DIRS}
+-)
+-
+-set(SOURCES
++ WORKING_DIRECTORY ${PROJECT_SOURCE_DIR})
++ add_definitions("-DImDrawIdx=unsigned int") # short is not enough for us
++ add_definitions("-DIMGUI_IMPL_OPENGL_LOADER_GLAD") # We use glad
++ # Configure GL3 renderer to be GLES2 compatible if GLES2 is enabled
++ if(ENABLE_GLES2)
++ add_definitions("-DIMGUI_IMPL_OPENGL_ES2")
++ endif()
++
++ # workaround for OpenGL include for OpenGL2, need to be glad rather than
gl itself
++ file(READ
"${CMAKE_CURRENT_SOURCE_DIR}/imgui/backends/imgui_impl_opengl2.cpp" input)
++ string(REPLACE "OpenGL/gl.h" "glad/glad.h" input "${input}")
++ string(REPLACE "GL/gl.h" "glad/glad.h" input "${input}")
++ file(WRITE
"${CMAKE_CURRENT_SOURCE_DIR}/imgui/backends/imgui_impl_opengl2.cpp" "${input}")
++
++ set(IMGUI_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/imgui
++ ${CMAKE_CURRENT_SOURCE_DIR}/imgui/examples)
++
++ set(IMGUI_LIBRARIES imgui)
++
++ set(SOURCES
+ imgui/imgui.cpp
+ imgui/imgui_draw.cpp
+ imgui/imgui_tables.cpp
+@@ -106,33 +108,35 @@ set(SOURCES
+ imgui/backends/imgui_impl_sdl.cpp)
+
+
+-if(ENABLE_GL1)
++ if(ENABLE_GL1)
+ LIST(APPEND SOURCES
+- imgui/backends/imgui_impl_opengl2.cpp
+- )
+-endif()
+-if(ENABLE_GL3)
++ imgui/backends/imgui_impl_opengl2.cpp
++ )
++ endif()
++ if(ENABLE_GL3)
+ LIST(APPEND SOURCES
+- imgui/backends/imgui_impl_opengl3.cpp
+- )
+-endif()
++ imgui/backends/imgui_impl_opengl3.cpp
++ )
++ endif()
+
+-add_library(imgui STATIC ${SOURCES})
+-target_link_libraries(imgui
++ add_library(imgui STATIC ${SOURCES})
++ target_link_libraries(imgui
+ ${GLAD_LIBRARIES}
+-)
+-if(MINGW)
+-target_link_libraries(imgui
+- SDL2::SDL2-static
+-)
+-else()
+-target_link_libraries(imgui
+- SDL2::SDL2
+-)
++ )
++ if(MINGW)
++ target_link_libraries(imgui
++ SDL2::SDL2-static
++ )
++ else()
++ target_link_libraries(imgui
++ SDL2::SDL2
++ )
++ endif()
+ endif()
+
+-set(IMGUI_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/imgui
${CMAKE_CURRENT_SOURCE_DIR}/imgui/examples)
+-
++include_directories(
++ ${IMGUI_INCLUDE_DIRS}
++ ${GLAD_INCLUDE_DIRS})
+
+ #install(TARGETS imgui DESTINATION ${INSTALL_ARCHIVE_DIR}) # No need to
install a static lib
+
+diff --git a/src/openboardview/CMakeLists.txt
b/src/openboardview/CMakeLists.txt
+index d049ef9..bb56f70 100644
+--- a/src/openboardview/CMakeLists.txt
++++ b/src/openboardview/CMakeLists.txt
+@@ -129,7 +129,7 @@ elseif(APPLE)
+ endif()
+
+ target_link_libraries(${PROJECT_NAME_LOWER}
+- imgui
++ ${IMGUI_LIBRARIES}
+ SQLite::SQLite3
+ ${GLAD_LIBRARIES}
+ ${COCOA_LIBRARY}