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Re: How to add Guile support to a package
From: |
Matt Wette |
Subject: |
Re: How to add Guile support to a package |
Date: |
Sun, 04 Jan 2015 07:03:31 -0800 |
What you propose seems reasonable to me. Though I have not use the AC stuff
enough to say how to do it.
There is a section in the guile manual (Section 5, Section 6.4 of 2.0 manual)
on embedding guile into your own program.
I believe you will need to call scm_with_guile() to get into debug mode run by
guile. You might try to run just a "hello world" example.
Does gnu chess use the boehm GC? I wonder how that works in this case.
Matt
On Jan 4, 2015, at 5:47 AM, Antonio Ceballos <address@hidden> wrote:
> Hi Guile folks,
>
> I am thinking about adding guile support to GNU Chess. As it would be used as
> a kind of debug mode, I don't want it to have it by default, so as to avoid
> usually unnecessary extra dependencies. I have gone through some tutorials,
> and have prototyped a guile-enabled version, but it is far from working fine
> yet. Could you please give me some advice? I am not sure if this is the right
> list to post this question.
>
> To be more specific, I would like to get something like this:
>
> 1. Optional guile support via a configure option, being the default no guile
> support.
> 2. Conditional compilation of guile-enabled source code, via C precompilation
> directive.
>
> More details will be necessary for sure, but I would like to have a contact
> with some of you guys first.
>
> Thanks in advance!
>
> Regards,
> Antonio Ceballos
>