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Re: A more generic REPL server


From: Ludovic Courtès
Subject: Re: A more generic REPL server
Date: Sun, 06 Oct 2013 23:12:48 +0200
User-agent: Gnus/5.130007 (Ma Gnus v0.7) Emacs/24.3 (gnu/linux)

David Thompson <address@hidden> skribis:

> It's not exactly threadless. There is one server thread that waits for
> clients, and for each client there is one thread that waits for user
> input. The difference is that the client REPL is executed in the main
> thread, sans reading user input. I use my own coroutine and scheduler
> modules to do it in guile-2d. I call it the "cooperative REPL".
>
> I agree that it would be nice to extract this into something that more
> people could use. The modules in question are (2d coroutine), (2d
> agenda), and (2d repl coop-repl).
>
> https://github.com/davexunit/guile-2d/blob/master/2d/coroutine.scm
> https://github.com/davexunit/guile-2d/blob/master/2d/agenda.scm
> https://github.com/davexunit/guile-2d/blob/repl-v2/2d/repl/coop-repl.scm

I don’t know the answer to your initial question, but the above looks
pretty cool!

Ludo’.




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