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Antialiased fonts patch.
From: |
Evgeny Kolesnikov |
Subject: |
Antialiased fonts patch. |
Date: |
Fri, 22 Jan 2010 17:46:55 +0600 |
Here is the path for anti-aliased fonts.
Everything my path does is:
1) Enriches grub-mkfont with ability to write (and debug with -vv)
pff3 (as I call it now) font format. There are 2 differences between
pff2 and pff3 formats: FILE magic (PFF2 becomes PFF3) and DATA block
entires size multiples by 8 (1bit -> 8bit). In other words PFF3 stores
8-bit alpha channel instead of 1-bit.
And grub-mkfont will still be able to generate pff2, of course.
2) Adds pff3 format parsing and drawing ability to font.c.
And of course pff2 still there; actually as you can understand 95% of
code is reused because of such a little differences in formats.
Drawing itself implemented pretty straightforward: on each glyph
drawing A channel (from glyph) and foreground color are converted to
RGBA buffer and then blended in RGBA_8888 mode.
As far as I understand writing custom blitter for now will not worth it
in terms of efficiency.
When I test it I was unable to see performance difference between 1-bit
fonts and my version. They both flickers a little.
Files affected: /font/font.c and /util/grub-mkfont.c.
font.c.diff
Description: Text Data
grub-mkfont.c.diff
Description: Text Data