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Re: [WIP PATCH 2/2] SDL support


From: Vladimir 'phcoder' Serbinenko
Subject: Re: [WIP PATCH 2/2] SDL support
Date: Tue, 16 Jun 2009 01:08:42 +0200

On Tue, Jun 16, 2009 at 1:01 AM, Pavel Roskin<address@hidden> wrote:
> On Mon, 2009-06-15 at 17:21 +0200, Vladimir 'phcoder' Serbinenko wrote:
>> Hello here I have a preliminary SDL support. With this WIP patch you
>> have to add LD_FLAGS=-lSDL to configure command. Another two problems
>> are that window is never repainted and input still has to go to
>> terminal window
>> This will of course be fixed in the next patch just that I knew that
>> debugging video in grub-emu could help Collin with gfxmenu I release
>> this early.
>
> I like the idea, as it makes grub-emu more useful for debugging.
>
The idea is not mine but Collin D Bennett's. When we spoke about
debugging memory leaks and valgrind he suggested using SDL for
creating a video frontend based on SDL
I like SDL because it basically similar to common gfx card
architecture with framebuffer which pushed me to split framebuffer out
of vbe.mod. This mode should allow a relativily easy creation of
drivers for new video cards
>> @Pavel Roskin: could I perhaps create a personal named branch(es) in
>> your git mirror so that I could expose my works as they progress?
>
> I believe it's better to publish your work elsewhere.  There is no
> access control in git within a repository, and I don't want to take any
> risk that the mirror is accidentally replaced with a branch with
> experimental patches.
>
> You can create a separate repository on repo.or.cz o on another site.
>
> --
> Regards,
> Pavel Roskin
>
>
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>



-- 
Regards
Vladimir 'phcoder' Serbinenko




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