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From: | Simon Adameit |
Subject: | Re: [grt-talk] Accuracy bug |
Date: | Fri, 25 Apr 2003 22:40:32 +0200 |
User-agent: | Mozilla/5.0 (X11; U; FreeBSD i386; en-US; rv:1.3) Gecko/20030407 |
Nikodemus Siivola wrote:
Before this is solved I'd like also to take the opportunity to change the scene-object model: * Call them primitives instead (avoid confusion with OO) * Build to prototypes side by side: one with classes and inheritance, the other with structs PRIMITIVE, SHAPE and TEXTURE. Then benchmark them. Use the better one. (Note, this is just slot-access, no defmethods involved).
One possibility would be to use classes and replace our current intersects, normal, etc. functions with methods.
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