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[gomd-devel] Re: 3dmosmon question


From: Johnny Cache
Subject: [gomd-devel] Re: 3dmosmon question
Date: Sat, 9 Aug 2003 14:23:47 -0500 (CDT)

Hey Matt, 3dmosmon shouldnt look for a bin/.material file. can you please
paste me the error you get when the file isnt there?  i just rebuilt the
tar-bal my self, all i had to do was:

tar -zxvf 3dmosmon-1.8.tar.gz
cd 3dmosmon-1.8
./configure
make
cd src
make install
cd ..
tar -zvxf media-themes.tar.gz
cd bin
./3dmosmon

lemme know how it goes
-jc


On Fri, 8 Aug 2003, Matthias Rechenburg wrote:

> Hi Johnny,
>
> tried again to get the new 3dmosmon working ;) and
> it looks a bit better now but ...
> ... i have probs with the .material file.
> I copied the 3dmosmon.material file to bin/.material because
> it was complaining about this missing file.
> When i start the 3dmosmon now i can choose the Rendering subsystem,
> full-screen and wide/height and then i got the following out and
> ogre shuts down :
>
> -----------------------------------
> Details:
> -----------------------------------
> Error #: 6
> Function: MaterialManager::create
> Description: Material 3dmosmon/BowlingBall already exists..
> File: OgreMaterialManager.cpp
> Line: 1243
> Stack unwinding: <<beginning of stack>>
> An exception has occured: An exception has been thrown!
>
> -----------------------------------
> Details:
> -----------------------------------
> Error #: 6
> Function: MaterialManager::create
> Description: Material 3dmosmon/BowlingBall already exists..
> File: OgreMaterialManager.cpp
> Line: 1243
> Stack unwinding: (..) <- (..) <- (..) <- (..) <- (..) <- (..) <- (..) <- (..)
> <- (..) <- (..) <- (..) <-
>
> also i tried to remove/move the media/3dmosmon dir but the same error
> again. Tested also the other .material file but no success yet.
>
> do you have any hints for me ;) ?
>
> many greets + have a nice weekend,
>
> Matt
> --
> E-mail        :  address@hidden
> www   : http://www.openmosixview.com
> an openMosix-cluster management GUI
>
> "You wake me up early in the morning to tell me I am right?  Please
> wait until I am wrong."
>




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